The look of our central character, Rosie, was a struggle to find (more on this in the next post). But sometimes things can fall into place with incredible ease. Take, for example, the character of The Barman who serves Rosie as she sits in a bar waiting for her date to arrive. This was the first sketch of The Barman I made, and it's not a million miles away from the final design:
There's a reason this first sketch came easily. One of my oldest friends is David Bowers, director of live-action movies such as the recent sequels in the 'Diary of a Wimpy Kid' series. We met up at college, and David became a very good animator and story artist, and in the process managed to sneak caricatures of me into a couple of the productions he had worked on. I was never able to return the compliment until I put The Last Belle into production and decided to model the Barman - very loosely - on David. (I say 'loosely' because caricature is not my strong point, and my often odd-looking drawings are hardly complimentary. But sometimes it's good to start with a real face as a jumping-off point, and then let your pencil take you where it will.)
I'll usually take a drawing like this and begin to sketch out poses and expressions that I know will be required to tell the film's story. In this case I changed the nose and played with the general proportions:
And the more confident I felt, the more I'd work into full colour (pantone pen on paper) animatic poses, which then became the basis for the key animation drawings:
Our drunken lout, Wally, was the first character to be designed, and the character from which the whole concept of the film developed. He first appeared in the corner of a sketchbook looking like this:
Knowing that he was drunk throughout the film, I wanted to keep his outline scratchy and irregular, as if it's falling apart. (Ronald Searle's line quaity was a huge influence here.)
Now he's getting a bit fatter, and I've moved the eyeballs right up to the top of his head. These quick ink sketches were made playfully and unselfconsciously, not to try and create 'good' drawings (were it not for this blog these drawings would never have seen the public light of day), but to see how expressions and proportions might affect the face.
So now I've moved the eyes to the top of the head can I get a frown, or a bored look? Quick doodles answer the questions...
Getting looser and faster now...
And as the body gets fatter the head gets smaller (well he's not the smartest of guys)...
And now the dreaded bermuda shirt has appeared. It seemed a funny idea at the time but hand animating it probably added about five years to the production schedule. You live and learn. The eyes are a little bigger and the nose a little smaller, but this has the unfortunate effect of making him 'cuter'. Sort of.
So to counteract this the eyes get even smaller and the nose even bigger. And by this stage I'm comfortable enough to start doing quick storyboard sketches, and feel 'in character'.
We have our man!
So these two guys were fun to develop. But Rosie proved harder to pin down. That collection of frustrated and irritated sketches I will save for the next post...
every time I read a post I learn a little more and cant help but smile. The Barman's final look is definitely a bit more mature looking than the first-(a good contrast to Waly) his nose has a similar appearance to Rosies (was that on purpose?) I have yet to see your film and im guessing as to who Rosie ends up liking but Im I cant help but anticipate what happens. -- Wally is definitely uglier in the final version.
ReplyDeleteThe animatic poses! thanks for sharing that- its something I had never thought of when designing a character and makes obvious sense. I cant thank you enough man.
Ha ha - you're guessing right about why I changed the Barman's nose... but I shall say no more for all those who haven't yet seen the film. Yes, doing animatic poses is a really good way of getting comfortable with a character: you're forced to put the character in poses that the story requires, rather than poses that just make a drawing look good. And once you're through with the animatic you've done so much of the thinking already that the animation phase is a joy rather than a struggle - you have your foundation (proportions, basic timing, etc) in place already and can just enjoy giving the performance. Try it out and see if it suits you - for me it's a great system!
ReplyDeleteThis was the most amazing and inspirational short. There is the most special charm to it and I wish it was a full blown series spanning many seasons. It spoke straight to my heart/soul/spirit. It gives me life. Thank you so much you don’t know how much it means to me. Especially through such difficult times. It makes me so so happy, a joy I can’t explain. Actually you know what, it makes me feel like home and captures the nostalgia and innocence of a time.
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