Friday, 7 March 2014

Behind The Scenes... The Simpsons


EDIT 22/01/2017:

As you'll see from the edit below, I was asked to remove my original posting about The Simpsons by the production company that produced the sequence. Sadly, they have since liquidated, thus freeing me up to repost my behind -the-scenes account, and pictures, of this fun job. You can find it HERE!


EDIT 11/03/2014:

Unfortunately, I have been requested to remove this posting, which celebrated the behind-the-scenes work of the hugely talented crew that created the latest Simpsons 'couch gag'.

So my apologies if you have come here hoping to find that.

But while you are here please feel free to wander through earlier postings - and stay tuned for future updates - regarding The Last Belle, where I will continue to discuss, celebrate and admire the work of the hugely talented individuals who bring such projects to life.

 Many thanks.


To see Neil Boyle's latest short: http://www.thelastbelle.com/

To see Kirk Hendry's latest short: http://www.kirkhendry.com/

Thursday, 6 March 2014

Online Release!




At Last..! To celebrate our 100th blog post...

After dozens of festivals spanning two years and many countries, The Last Belle finally comes to YouTube!

Creating this film out of nothing has been something of an adventure: made with no money, countless years of work, no money, old-school technology, still no money, a great deal of love, and the loyalty of many hard-working craftspeople.

Click HERE to watch the whole film. Or via our Web Site  where you will find more info. And if you enjoy it please 'like' us, comment, or pass the link on to your friends.

Many thanks. Enjoy!

Sunday, 23 February 2014

Labyrinth

Here are three sections of the background artwork for the 'falling drunkenly through the London Underground' sequence of The Last Belle, designed by layout maestro Roy Naisbitt:



The brief was to design these backgrounds so they reflect the drunken state of our central character - all woozy, billowing shapes and lines.

The three sections in this picture are physically joined together onto one long roll, but separated in this photo so they're easier to view here. In fact these three images make up only about a third of the full length of this particular background. At some point I must get around to having the full extent of the artwork photographed as some of these backgrounds are over 35ft long, and 30inches wide, to accomodate the dynamics of the camera wildly zooming and rotating across them. The artwork was never intended to be viewed like this; in the final sequence each part is revealed only in small chunks as the camera passes along. But nonetheless, seen out flat like this, they still have an incredibly mesmerising charm.





Bravo to Roy Naisbitt, a truly unique artist! I count myself extremely privileged to have his beautiful contributions in The Last Belle.

Tuesday, 11 February 2014

Animatics... continued

Here are a few more scribbles, sketches and drawings from the dauntingly large Last Belle artwork mountain... more or less randomly plucked from the top of three boxes:

A very early attempt to figure out what Rosie, sat at the bar, might look like.
I'd completely forgotten that I'd played with having a fish tank behind her
(an idea that must have bitten the dust quite quickly - it doesn't reappear).

Here's an animatic drawing, hunting for the right angle on this character,
and also testing how thick or thin the 'drunk' wobbly ink outline should be
when viewed in perspective.


Another colour animatic drawing, hunting for the right
expression to fit with the pre-recorded dialogue.


This animatic drawing shows Rosie on the phone,
in her 'towel turban'. All a rehearsal for... 

...the final colour animation cel.

Since finishing The Last Belle I've begun to dabble a little with digital drawing rather than paper based drawing. Each medium has its pros and cons but - aside from the onscreen imagery - I'm constantly struck by how interesting it can be to flick through a paper pile of long-forgotten sketches, storyboards and animatics. Had I done this work-in-progress stuff digitally I probably wouldn't have such a linear collection of pictures with which to reignite my otherwise cloudy memory. With digital drawing the tendency to delete, update, and adapt old variations (or simply lose stuff in a labyrinth of folders within folders) seems inescapable. But in the world of paper the process of having to physically 'update' an image - in other words, do a whole new drawing - automatically creates a paper trail which marks the evolution of your thought process. Chuck it in a box and it'll still be there in a few hundred years time. And in a format that's still readable.   

Now, I make no claims that The Last Belle will be of the remotest interest to anyone - outside of my own family - in a few years time. But... it got me thinking about film history in general.

I had an interesting moment a few months back when I went to a screening of Alexander Mackendrick's  'The Man in the White Suit' (1951) at the British Film Institute. Well, I call it an 'interesting moment', but in fact I was beside myself with excitement. To an embarrassing degree. Those of you who have followed this blog for some time will know that Mackendrick is something of an idol of mine, and the films he directed at the Ealing Studios in London are some of my favourites. Outside the screening room, sitting in a glass case in the foyer, was Mackendrick's own shooting script for 'The Ladykillers' (1955):  

A page from Director Alexander Mackendrick's annotated script for
'The Ladykillers' (1955)
I had no idea Mackendrick drew detailed storyboards over the pages of his script, and crossed them through as he shot the scenes. What blew me away was seeing the thinking behind images that are so familiar to me from years of endlessly watching these movies. It was like drawing the curtain back to uncover the Wizard of Oz pulling at the levers - the very workings of an amazing set of images being revealed.

I pored over those sketches forever as they revealed the thinking behind of the compositions, the editing, the blocking, and the underlying visual psychology of the scenes.

For all the brilliance of the digital world - and I do think the technology is a truly wonderful and democratic advancement - I really hope that the archiving of digital pre-production artwork is something that is actively pursued - not just the big, flashy concept art stuff, but the scribble on the back of an envelope that solves a story problem, or the record of an idea that never quite made it. It's easy to chuck paperwork in a box but harder to log, and keep updated in a readable format, the digital equivalent. Not impossible of course, just something that takes more active curating. 

It'll be an interesting issue for future film historians. While we'll always have the big 'Art-Of...' books that accompany mega-releases it'd be nice to know that smaller films, and more personal films, also have their birthing pains recorded for posterity. I doubt very much that Mackendrick felt there was any importance to his own working sketches outside of their value to him, on set, as an aide memoire. But to me,  and I'm sure to many others, they're like gold dust.     

Tuesday, 14 January 2014

Animatics

For those of you visiting this blog and finding nothing new over the past couple of months: apologies! I've been having a very busy time putting a commercial animated project to bed. And more recently, I've been having an even busier time lounging around eating and drinking far too much over Christmas. You know how it is...

But before my festive gorging, I was at work on my latest project and found myself explaining to a visiting work-experience student about the animatic process. Most of you reading this will know what an animatic is, but for those who don't: an animatic is a filmed storyboard, often cut together with sound effects, and even possibly music, which gives a broad idea of how the sequence is (or isn't) working, prior to it going into the animation process. In the old days at Disney's they called it a Leica Reel (because it was shot on an old Leica film camera); some people in commercials refer to it as a Boardomatic; some feature productions call it a Story Reel. Whatever you call it, it's basically the same idea: lets see how the sequence is flowing before we animate it.

Sometimes these animatics can be drawn pretty crudely, and timed out in a very basic way, and they'll still give a reasonable idea of what is working, and what isn't. But in my years working at the Richard Williams studio I saw some pretty elaborately drawn animatics that really nailed down all the details of how a sequence was to be designed and played out.

An original animatic drawing from a Kellogs Frosties advert, drawn by
Richard Williams in colour Magic Markers.
( I can't find the final commercial online, but HERE'S a similar Williams Studio Frosties ad from the same period )

These animatics allowed the commercial's clients to see the things you would expect from this process - like the staging, composition, and editing - but the more elaborate the animatics became the more they gave indications of final character design, final colour design and character performance. This gave the (often very un-visual) clients and agency staff a chance to approve the work, or suggest their changes, before the elaborate and expensive animation work began. And the more drawings that were produced for each shot the more the director could control - and keep graphically consistent - the final animation that might go on to be produced by several different hands. The downside to this degree of animatic detail is that creatively it tends to tie the hands of each animator afterwards; but the upside is consistency and overall choreography in the final film.

Personally, I quite like working this way. I figured out all the dialogue sequences on The Last Belle by doing full colour animatic drawings beforehand. The drawings were timed out to fit the pre-recorded dialogue and gave me a good idea of where each sequence was heading.


An animatic drawing of Rosie. The pose and  expression was
inspired by Sienna Guillory's performance of the dialogue.

 Once the sequence seemed to be playing out well with maybe one drawing for every one or two seconds of screentime (sometimes more, sometimes less) then I'd trace the animatic drawings off onto animation paper with light blue col-erase pencil, number them with the approximate frame numbers (based on their timing in the animatic), and then begin to try and find the most interesting way to move between these 'fence post' positions.



I find this an amazingly stress-free way of working. You know your basic poses (the animatic poses) are already beginning to tell the story, so you're free to put on your animator's hat and just enjoy the process of building the believability and fluidity of the performance. You've already done so much thinking in the animatic process that the animation itself becomes fun. In a way, this process allows you to seperate your Director's brain (the macro - overview -  bit) from your Animator's brain (the micro - detail  - bit). So, in my opinion, if you're making your own short film and largely working alone, this is probably a pretty good way of keeping a handle on things and keeping your perspective. Not to mention your sanity.


An animatic drawing produced at the Richard Williams Studio for a Kia Ora advert.
The final commercial was animated at Oscar Grillo's studio Klacto.

(The final Kia Ora commercial can be seen HERE. )

It's interesting to see how this process has, over the past few years, spilled over to the live action side of the film industry, with 3D pre-visualisation of special effects and stunt sequences becoming the norm. In fact, the blurring and blending between animation and live action processes is now so extensive (both in the planning of the film and the final manipulation of  its imagery) that I begin to wonder if the separate categories we now have during the film awards season - Best Live Action Film, Best Animated Film - will eventually become impossible to define.

Uncharted waters. Strange and exciting times... 

Sunday, 15 December 2013

Christmas Gift

Christmas has come early this year! Or late, depending on how you look at it.


For various convoluted reasons we never got a chance either to pick up or receive The Last Belle's Grand Prize for Best Animation from the Rhode Island International Film Festival last year.




But thanks to Jeff Buttel and his team at R.I.I.F.F. the award has just made its transatlantic trip over here to London, where it now has pride of place on our shelves.

We're still just as delighted and honoured to have won the top gong. Thanks R.I.I.F.F!

Sunday, 17 November 2013

Junk



My good pal and colleague Kirk Hendry has just released his fantastic short film 'Junk' onto YouTube, having completed a very successful - and multi-award winning - run on the festival circuit.

To watch the full 6 minute film you can click on this link.

And to read about the making of the film you can click here.

It's a quirky story, a visual delight, and it has a beautiful score by Janine Forrester. Watch and enjoy! And if you have fun watching, pass the link on to a friend!